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» Electronic case studies: a problem-based learning approach
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ACMACE
2005
ACM
15 years 7 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
134
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IHI
2010
109views Healthcare» more  IHI 2010»
14 years 8 months ago
Process-based derivation of requirements for medical devices
One goal of medical device certification is to show that a given medical device satisfies its requirements. The requirements that should be met by a device, however, depend on the...
Heather M. Conboy, George S. Avrunin, Lori A. Clar...
124
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HRI
2006
ACM
15 years 7 months ago
Teaching robots by moulding behavior and scaffolding the environment
Programming robots to carry out useful tasks is both a complex and non-trivial exercise. A simple and intuitive method to allow humans to train and shape robot behaviour is clearl...
Joe Saunders, Chrystopher L. Nehaniv, Kerstin Daut...
133
Voted
CODES
2007
IEEE
15 years 5 months ago
A computational reflection mechanism to support platform debugging in SystemC
System-level and Platform-based design, along with Transaction Level modeling (TLM) techniques and languages like SystemC, appeared as a response to the ever increasing complexity...
Bruno Albertini, Sandro Rigo, Guido Araujo, Cristi...
102
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CHI
1998
ACM
15 years 6 months ago
Adapting User Interface Design Methods to the Design of Educational Activities
considered simply, but a more complex evaluation of the effects of performing the tasks. For example, an educational activity that learners complete quickly and accurately is of no...
Clayton Lewis, Cathy Brand, Gina Cherry, Cyndi Rad...