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» Elements of the Theory of Computation
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STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 3 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
CF
2007
ACM
15 years 3 months ago
Parallel genomic sequence-search on a massively parallel system
In the life sciences, genomic databases for sequence search have been growing exponentially in size. As a result, faster sequencesearch algorithms to search these databases contin...
Oystein Thorsen, Brian E. Smith, Carlos P. Sosa, K...
ACMSE
2006
ACM
15 years 3 months ago
Achieving efficient polynomial multiplication in fermat fields using the fast Fourier transform
We introduce an efficient way of performing polynomial multiplication in a class of finite fields GF(pm ) in the frequency domain. The Fast Fourier Transform (FFT) based frequency...
Selçuk Baktir, Berk Sunar
CG
2004
Springer
15 years 3 months ago
Locally Informed Global Search for Sums of Combinatorial Games
Abstract. There are two complementary approaches to playing sums of combinatorial games. They can be characterized as local analysis and global search. Algorithms from combinatoria...
Martin Müller 0003, Zhichao Li
ATAL
2006
Springer
15 years 3 months ago
Integrating parallel interactions into cooperative search
In this paper we incorporate autonomous agents' capability to perform parallel interactions into the cooperative search model, resulting in a new method which outperforms the...
Efrat Manisterski, David Sarne, Sarit Kraus
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