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DIGRA
2005
Springer
15 years 5 months ago
Role Theory: The Line Between Roles as Design and Socialization in EverQuest
For a player to enter the game-world of EverQuest, they must choose a character. Each character fulfills a particular, functional role within the game that defines the game-play e...
Kelly Boudreau
FLAIRS
2006
15 years 1 months ago
The Theory of Cognitive Prism-Recognizing Variable Spatial Environments
This paper outlines a symbolic computational theory for recognizing variable spatial environments-The Theory of Cognitive Prism, (Dong 2005). This theory defines distance and orie...
Tiansi Dong
IV
2010
IEEE
134views Visualization» more  IV 2010»
14 years 10 months ago
Molecular Rendering with Medieval and Renaissance Color Theory
—This paper describes the application of Medieval and Renaissance color theory to the computer graphic rendering of molecular models. In particular, Alberti’s and Cennini’s c...
Francis T. Marchese, Suzanne M. Marchese
CVPR
2005
IEEE
16 years 1 months ago
Active Polyhedron: Surface Evolution Theory Applied to Deformable Meshes
This paper presents a novel 3D deformable surface that we call an active polyhedron. Rooted in surface evolution theory, an active polyhedron is a polyhedral surface whose vertice...
Gregory G. Slabaugh, Gozde B. Unal
CL
2000
Springer
15 years 4 months ago
Logic, Knowledge Representation, and Bayesian Decision Theory
In this paper I give a brief overview of recent work on uncertainty inAI, and relate it to logical representations. Bayesian decision theory and logic are both normative frameworks...
David Poole