This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
Many practical dextrous manipulation tasks involve large-scale motion of the grasped object while maintaining a stable grasp. To plan such tasks, one must control both the motion ...
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
A navigation functions' based methodology, established in our previous work for centralized multiple robot navigation, is extended to address the problem of decentralized nav...
Dimos V. Dimarogonas, Savvas G. Loizou, Kostas J. ...
Abstract. The juxtaposition of hypokinetic and hyperkinetic symptoms in Parkinson's disease (PD) presents a challenge in modeling the basal ganglia. We propose a model of the ...
Christopher I. Connolly, J. Brian Burns, Mandar S....