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GAMEON
2003
14 years 11 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
IJISTA
2010
109views more  IJISTA 2010»
14 years 8 months ago
BKCAS: a distributed context-aware pervasive information system to support user roaming
- Over the last few years, Pervasive Computing has become a very active research topic in both academia and industry. In spite of its undeniable benefit, until recently, the wide d...
Nguyen Chan Hung, Vu Thanh Vinh, Nguyen Huu Thang,...
CCGRID
2003
IEEE
15 years 3 months ago
An Exposed Approach to Reliable Multicast in Heterogeneous Logistical Networks
An exposed approach in computer service architecture is one that offers client software a primitive service whose semantics are closely based on the underlying physical infrastruc...
Micah Beck, Ying Ding 0002, Erika Fuentes, Sharmil...
DAC
2001
ACM
15 years 11 months ago
Chaff: Engineering an Efficient SAT Solver
Boolean Satisfiability is probably the most studied of combinatorial optimization/search problems. Significant effort has been devoted to trying to provide practical solutions to ...
Matthew W. Moskewicz, Conor F. Madigan, Ying Zhao,...
DAC
2006
ACM
15 years 3 months ago
Hierarchical power distribution and power management scheme for a single chip mobile processor
A hierarchical power distribution methodology that enables more than dozen power domains in a chip and a power management scheme using 20 power domains are described. This method ...
Toshihiro Hattori, Takahiro Irita, Masayuki Ito, E...