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ISSS
2002
IEEE
139views Hardware» more  ISSS 2002»
15 years 7 months ago
Multiprocessor Mapping of Process Networks: A JPEG Decoding Case Study
We present a system-level design and programming method for embedded multiprocessor systems. The aim of the method is to improve the design time and design quality by providing a ...
Erwin A. de Kock
ECRTS
2010
IEEE
15 years 3 months ago
Minimizing Multi-resource Energy for Real-Time Systems with Discrete Operation Modes
Energy conservation is an important issue in the design of embedded systems. Dynamic Voltage Scaling (DVS) and Dynamic Power Management (DPM) are two widely used techniques for sav...
Fanxin Kong, Yiqun Wang, Qingxu Deng, Wang Yi
139
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EMSOFT
2010
Springer
15 years 14 days ago
Nucleos: a runtime system for ultra-compact wireless sensor nodes
Nucleos is a new runtime system for ultra-lightweight embedded systems. Central to Nucleos is a dispatcher based on the concept of e threaded code, which enables layers of abstrac...
Jiwon Hahn, Pai H. Chou
LCTRTS
2010
Springer
15 years 9 months ago
Analysis and approximation for bank selection instruction minimization on partitioned memory architecture
A large number of embedded systems include 8-bit microcontrollers for their energy efficiency and low cost. Multi-bank memory architecture is commonly applied in 8-bit microcontr...
Minming Li, Chun Jason Xue, Tiantian Liu, Yingchao...
PROVSEC
2007
Springer
15 years 8 months ago
Formal Proof of Provable Security by Game-Playing in a Proof Assistant
Game-playing is an approach to write security proofs that are easy to verify. In this approach, security definitions and intractable problems are written as programs called games ...
Reynald Affeldt, Miki Tanaka, Nicolas Marti