In this paper, we present a new design methodology for synchronous reactive systems, based on a clear separation between control and data flow parts. This methodology allows to fa...
Ouassila Labbani, Jean-Luc Dekeyser, Pierre Boulet
The textual Object Constraint Language (OCL) is an official part of the Unified Modeling Language (UML). A new concept in the recently adopted OCL version 2.0 is the notion of O...
It is widely recognized that there is a body of mathematics which is crucial to the underpinning of computer science, software engineering, and information and communications tech...
the extensibility and evolution of network services and protocols had become a major research issue in recent years. The 'programmable' and 'active' network par...
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...