tion. Transaction Level Modeling (TLM) has been proposed to abstract communication for highspeed system simulation and rapid design space exploration. Although being widely accepte...
Time redundancy (rollback-recovery) and hardware redundancy are commonly used in real-time systems to achieve fault tolerance. From an energy consumption point of view, time redun...
In the Artemis project [13], design space exploration of embedded systems is provided by modeling application behavior and architectural performance constraints separately. Mappin...
Many real-time applications are designed to work in different operating modes each characterized by different functionality and resource demands. With each mode change, resource d...
Nikolay Stoimenov, Lothar Thiele, Luca Santinelli,...
Just-in-time (JIT) compilation has previously been used in many applications to enable standard software binaries to execute on different underlying processor architectures. Howev...