Sciweavers

3134 search results - page 291 / 627
» Embedded System Design for Network Time Synchronization
Sort
View
CORR
2011
Springer
149views Education» more  CORR 2011»
14 years 12 months ago
General Iteration graphs and Boolean automata circuits
This article is set in the eld of regulation networks modeled by discrete dynamical systems. It focuses on Boolean automata networks. In such networks, there are many ways to upd...
Mathilde Noual
ICN
2001
Springer
15 years 9 months ago
Price Optimization of Contents Delivery Systems with Priority
For data delivery systems such as video-on-demand service, an optimum design is presented to maximize the revenue of the system with priority classes. The willingness-to-pay (WTP) ...
Kyoko Yamori, Yoshiaki Tanaka, Haruo Akimaru
JCDL
2010
ACM
166views Education» more  JCDL 2010»
15 years 6 months ago
Timeline interactive multimedia experience (time): on location access to aggregate event information
Attending a complex scheduled social event, such as a multi-day music festival, requires a significant amount of planning before and during its progression. Advancements in mobile...
Jeff Crow, Eryn Whitworth, Ame Wongsa, Luis Franci...
134
Voted
LCN
2006
IEEE
15 years 11 months ago
Ethernet Adaptive Link Rate: System Design and Performance Evaluation
The Internet and the devices that connect to it consume a growing and significant amount of electricity. The utilization of desktop to switch Ethernet links is generally very low ...
Chamara Gunaratne, Kenneth J. Christensen
VRST
2004
ACM
15 years 10 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis