The need for low-power, small factor secondary storage device has led to the widespread use of flash memory in embedded systems. The energy consumption of processor and flash base...
—In this paper we propose a UML/MDA approach, called MoPCoM methodology, to design high quality real-time embedded systems. We have defined a set of rules to build UML models fo...
Jorgiano Vidal, Florent de Lamotte, Guy Gogniat, P...
Every notion of a component for the development of embedded systems has to take heterogeneity into account: components may be hardware or software or OS, synchronous or asynchrono...
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Future embedded systems (ES) will offer higher computation capacity than existing embedded systems. New applications of these ES require more and more memory resources and more an...