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» Embedded Systems - Challenges and Work Directions
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FDG
2009
ACM
15 years 11 months ago
Motion and scene complexity for streaming video games
This work provides detailed measurements of the motion and scene complexity for a wide variety of video games. Novel algorithms to measure motion and scene complexity are presente...
Mark Claypool
ICRA
2007
IEEE
153views Robotics» more  ICRA 2007»
15 years 11 months ago
A practical Visual Servo Control for a Unmanned Aerial Vehicle
— An image-based visual servo control is presented for an Unmanned aerial vehicle (UAV) capable of stationary or quasi-stationary flight. The proposed control design addresses v...
Nicolas Guenard, Tarek Hamel, Robert E. Mahony
CVPR
2010
IEEE
15 years 10 months ago
Recognizing Human Actions from Still Images with Latent Poses
We consider the problem of recognizing human actions from still images. We propose a novel approach that treats the pose of the person in the image as latent variables that will h...
Weilong Yang, Yang Wang, Greg Mori
EUSAI
2004
Springer
15 years 10 months ago
End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective
Abstract. We report research into concepts and technology for enabling endusers to configure Ambient Intelligent environments. In this paper we focus on the feasibility and accepta...
Panos Markopoulos, Irene Mavrommati, Achilles Kame...
166
Voted
SPATIALCOGNITION
2004
Springer
15 years 10 months ago
Modelling Models of Robot Navigation Using Formal Spatial Ontology
Abstract. In this paper we apply a formal ontological framework in order to deconstruct two prominent approaches to navigation from cognitive robotics, the Spatial Semantic Hierarc...
John A. Bateman, Scott Farrar