Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
We propose the notion of logical reliability for real-time program tasks that interact through periodically updated program variables. We describe a reliability analysis that chec...
Krishnendu Chatterjee, Arkadeb Ghosal, Thomas A. H...
Performing QoS (Quality of Service) control in large computing systems requires an on line metric that is representative of the real state of the system. The Tardiness Quantile Me...
Luciano Bertini, Julius C. B. Leite, Daniel Moss&e...
Real-time applications continue to increase in importance as they are employed in various critical areas, such as command and control systems. These applications have traditionall...
Shoukat Ali, Jong-Kook Kim, Yang Yu, Shriram B. Gu...
We have created a real-time evolutionary object recognition system. Genetic Programming is used to automatically search the space of possible computer vision programs guided throug...