Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Using FPGAs to accelerate High Performance Computing (HPC) applications is attractive, but has a huge associated cost: the time spent, not for developing efficient FPGA code but fo...
Multimedia applications today constitute a significant fraction of the workload running on portable devices such as mobile phones, PDAs and MP3 players. However, the processors i...
Developing real time multimedia applications for best effort networks such as the Internet requires prohibitions against jitter delay and frame loss. This problem is further compl...
In this paper, we defined the concept of the grouped distributed objects[10-14], as a logical unit of distributed application service, and developed a distributed programming deve...