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CGA
2011
14 years 9 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
TIFS
2010
140views more  TIFS 2010»
15 years 15 days ago
An Evaluation of Video-to-Video Face Verification
Person recognition using facial features, e.g., mug-shot images, has long been used in identity documents. However, due to the widespread use of web-cams and mobile devices embedd...
Norman Poh, Chi-Ho Chan, Josef Kittler, Séb...
POPL
2009
ACM
16 years 6 months ago
Modular code generation from synchronous block diagrams: modularity vs. code size
We study modular, automatic code generation from hierarchical block diagrams with synchronous semantics. Such diagrams are the fundamental model behind widespread tools in the emb...
Roberto Lublinerman, Christian Szegedy, Stavros Tr...
ICCAD
2006
IEEE
141views Hardware» more  ICCAD 2006»
16 years 2 months ago
A code refinement methodology for performance-improved synthesis from C
Although many recent advances have been made in hardware synthesis techniques from software programming languages such as C, the performance of synthesized hardware commonly suffe...
Greg Stitt, Frank Vahid, Walid A. Najjar
151
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CGO
2010
IEEE
16 years 20 days ago
Integrated instruction selection and register allocation for compact code generation exploiting freeform mixing of 16- and 32-bi
For memory constrained embedded systems code size is at least as important as performance. One way of increasing code density is to exploit compact instruction formats, e.g. ARM T...
Tobias J. K. Edler von Koch, Igor Böhm, Bj&ou...