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OOPSLA
2007
Springer
15 years 3 months ago
Synthesizing reactive systems from LSC requirements using the play-engine
Live Sequence Charts (LSCs) is a scenario-based language for modeling object-based reactive systems with liveness properties. A tool called the Play-Engine allows users to create ...
Hillel Kugler, Cory Plock, Amir Pnueli
LCTRTS
2005
Springer
15 years 3 months ago
Syncopation: generational real-time garbage collection in the metronome
Real-time garbage collection has been shown to be feasible, but for programs with high allocation rates, the utilization achievable is not sufficient for some systems. Since a hi...
David F. Bacon, Perry Cheng, David Grove, Martin T...
ISCI
2011
14 years 4 months ago
A tool for design pattern detection and software architecture reconstruction
It is well known that software maintenance and evolution are expensive activities, both in terms of invested time and money. Reverse engineering activities support the obtainment ...
Francesca Arcelli Fontana, Marco Zanoni
CODES
2005
IEEE
15 years 3 months ago
Dynamic phase analysis for cycle-close trace generation
For embedded system development, several companies provide cross-platform development tools to aid in debugging, prototyping and optimization of programs. These are full system em...
Cristiano Pereira, Jeremy Lau, Brad Calder, Rajesh...
ICFEM
2010
Springer
14 years 8 months ago
Dynamic Resource Reallocation between Deployment Components
Abstract. Today’s software systems are becoming increasingly configurable and designed for deployment on a plethora of architectures, ranging from sequential machines via multic...
Einar Broch Johnsen, Olaf Owe, Rudolf Schlatte, Si...