Embedded software requires concurrency formalisms other than threads and mutexes used in traditional programming languages like C. Actor-oriented design presents a high level abstr...
Abstract— This paper presents SW synthesis using Embedded System Environment (ESE), a tool set for design of multicore embedded systems. We propose a classification of multicore...
Embedded systems can be viewed as scaled-down versions of their one counterparts. In many cases, the software abstractions and libraries for embedded systems can be derived from l...
— Currently there are different approaches to develop fault-tolerant embedded software: implementing the system from scratch or using libraries respectively specialized hardware....
In hardware - software codesign paradigm often a performance estimation of the system is needed for hardware - software partitioning. The tremendous growth of application specific...