The idea behind Aspect-Oriented Modeling (AOM) is to apply aspect-oriented techniques to (software) models with the aim of modularizing crosscutting concerns. This can be done with...
In this paper we propose a methodology for the construction of 3D electronic institutions. 3D electronic institutions are normative environments where software and human agents ca...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
This paper presents a multi-language framework to FPGA hardware development which aims to satisfy the dual requirement of high level hardware design and efficient hardware impleme...
This paper presents a family-based software development process for aero-engine control software. The process uses a “family capability” derived from family analysis of the emb...
Karen Allenby, Simon Burton, Darren L. Buttle, Joh...
Abstract. Software must be constantly adapted to changing requirehe time scale, abstraction level and granularity of adaptations may vary from short-term, fine-grained adaptation t...