Deformable 3–D models can be represented either as explicit or implicit surfaces. Explicit surfaces, such as triangulations or wire-frame models, are widely accepted in the Comp...
This paper describes a new approach to color image rendering for mixed reality applications. The approach has two steps. The first uses neural network based photometric stereo to ...
Haruki Kawanaka, Kenji Funahashi, Robert J. Woodha...
Foreground detection is at the core of many video processing tasks. In this paper, we propose a novel video foreground detection method that exploits the statistics of 3D space-tim...
Abstract. This article presents a novel method for acquiring high-quality solid models of complex 3D shapes from multiple calibrated photographs. After the purely geometric constra...
Human motion capture has lately been the object of much attention due to commercial interests. A ”touch free” computer vision solution to the problem is desirable to avoid the...