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VISUALIZATION
2005
IEEE
15 years 10 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
MICCAI
2004
Springer
16 years 5 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
MOBISYS
2005
ACM
16 years 4 months ago
LiveMail: personalized avatars for mobile entertainment
LiveMail is a prototype system that allows mobile subscribers to communicate using personalized 3D face models created from images taken by their phone cameras. The user takes a s...
Miran Mosmondor, Tomislav Kosutic, Igor S. Pandzic
ECCV
2004
Springer
16 years 6 months ago
An Accuracy Certified Augmented Reality System for Therapy Guidance
Our purpose is to provide an augmented reality system for Radio-Frequency guidance that could superimpose a 3D model of the liver, its vessels and tumors (reconstructed from CT ima...
Stéphane Nicolau, Xavier Pennec, Luc Soler,...
CVPR
2007
IEEE
16 years 6 months ago
Virtual Training for Multi-View Object Class Recognition
Our goal is to circumvent one of the roadblocks to using existing approaches for single-view recognition for achieving multi-view recognition, namely, the need for sufficient trai...
Han-Pang Chiu, Leslie Pack Kaelbling, Tomás...