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ISSS
2000
IEEE
191views Hardware» more  ISSS 2000»
15 years 4 months ago
Conditional Scheduling for Embedded Systems using Genetic List Scheduling
One important part of a HW/SW codesign system is the scheduler which is needed in order to determine if a given HW/SW partitioning is suitable for a given application. In this pap...
Martin Grajcar
SAC
2009
ACM
15 years 5 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
VISUALIZATION
1996
IEEE
15 years 4 months ago
Real-Time Incremental Visualization of Dynamic Ultrasound Volumes Using Parallel BSP Trees
We present a method for producing real-time volume visualizations of continuously captured, arbitrarily-oriented 2D arrays (slices) of data. Our system constructs a 3D representat...
William F. Garrett, Henry Fuchs, Mary C. Whitton, ...
115
Voted
SI3D
2006
ACM
15 years 6 months ago
Human motion estimation from a reduced marker set
Motion capture data from human subjects exhibits considerable redundancy. In this paper, we propose novel methods for exploiting this redundancy. In particular, we set out to find...
Guodong Liu, Jingdan Zhang, Wei Wang 0010, Leonard...
111
Voted
WSC
2000
15 years 1 months ago
Using simulation to evaluate cargo ship design on the LPD17 program
As part of the design of the next generation Naval Amphibious Transport Dock Ship (LPD17), simulation was used to evaluate the arrangement and flow of cargo on the ship and to int...
Joseph Hugan