In this paper we present a new approximation algorithm for Unique Games. For a Unique Game with n vertices and k states (labels), if a (1 − ε) fraction of all constraints is sa...
Eden Chlamtac, Konstantin Makarychev, Yury Makaryc...
This paper analyzes and compares the effectiveness of various system level design methodologies in assessing performance of embedded computing systems from the earliest stages of ...
Complex application-specific media instructions and kernels are emulated with simple to implement extended subword instructions. We show that assuming extended register file ent...
Ben H. H. Juurlink, Asadollah Shahbahrami, Stamati...
Abstract. This paper describes a new approach to implement Web Services in embedded devices connected to Wireless Sensor Networks. The sensor/actuator node is able to process stand...
Abstract A central problem in embedded system co-synthesis is the generation of software for lowlevel I O. Scheduling still remains a manual task because existing coarse-grained re...