This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
Pervasive computing environments are characterized by an additional heterogeneity compared to existing computing infrastructures. Devices ranging from small embedded systems to fu...
This paper examines the problem of statically analyzing the performance of embedded software. This problem is motivated by the increasing growth of embedded systems and a lack of ...
Sharad Malik, Margaret Martonosi, Yau-Tsun Steven ...
In this chapter, we present some of the biologically-inspired approaches, developed within the context of the European project BIONETS for enabling autonomic pervasive computing en...