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125
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AIS
1999
Springer
15 years 1 months ago
Life-worlds and social relations in computers
: How are social relations appearing in computers? How are social relations realised in a different kind of medium, in the hardware and software of computers? How are the organisin...
László Ropolyi
100
Voted
ATAL
2006
Springer
15 years 5 months ago
Balancing the needs of players and spectators in agent-based commentary systems
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
Dan Fielding, Brian Logan, Steve Benford
113
Voted
IEEECIT
2010
IEEE
15 years 12 days ago
Discussion on the Teaching Reform of Single-chip Computer Base on Mode CDIO at Vocational College
—The conventional teaching model is broken in Mode CDIO, in which, with the carrier of project, the educational idea based on project-learning and the principle of teaching integ...
Baiqing Zhou, Xiuhui Kui, Youtian Qu
112
Voted
ICALT
2005
IEEE
15 years 7 months ago
ActiveTutor
In this paper we present an architecture dedicated to an intelligently assisted educational tool which integrates within a unified framework software rational agents both at the m...
Jean Pierre Fournier
113
Voted
CHI
2005
ACM
16 years 2 months ago
Symbolic objects in a networked gestural sound interface
SignalPlay is a sensor-based interactive sound environment in which familiar objects encourage exploration and discovery of sound interfaces through the process of play. Embedded ...
Eric Kabisch, Amanda Williams, Paul Dourish