Non-verbal behavior, particularly gaze, is a crucial part of human communication. To interact with humans in a rich, natural way, social interfaces need to use this communicative ...
In this paper we describe an interactive system called “NanoScape” which we developed in 2001 for the public exhibition „Science + Fiction“ at the Sprengelmuseum in Hannov...
In this paper we present an approach for creating user infrom abstract representations for the automotive domain. The approach is based on transformations between different user ...
Guido M. de Melo, Frank Honold, Michael Weber, Mar...