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» Embodied User Interfaces: Towards Invisible User Interfaces
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ICMI
2003
Springer
143views Biometrics» more  ICMI 2003»
15 years 5 months ago
Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality
We describe an approach to 3D multimodal interaction in immersive augmented and virtual reality environments that accounts for the uncertain nature of the information sources. The...
Edward C. Kaiser, Alex Olwal, David McGee, Hrvoje ...
AUTOMOTIVEUI
2009
ACM
15 years 6 months ago
Usability evaluation of a Volkswagen Group in-vehicle speech system
Driving behavior has been trending towards more time in the car and longer commutes. This has fueled the demand for an increasing number of in-vehicle infotainment features, at th...
Jackie C. Chang, Annie Lien, Brian Lathrop, Holger...
AH
2004
Springer
15 years 5 months ago
On the Dynamic Generation of Compound Critiques in Conversational Recommender Systems
Conversational recommender systems help to guide users through a product-space towards a particular product that meets their specific requirements. During the course of a “conve...
Kevin McCarthy, James Reilly, Lorraine McGinty, Ba...
ISMAR
2002
IEEE
15 years 4 months ago
Augmented Chemistry: An Interactive Educational Workbench
This system paper reports on some of the advantages tangible interaction can bring to chemistry education. The paper describes the realisation of an in-house designed Tangible Use...
Morten Fjeld, Benedikt M. Voegtli
CHI
2005
ACM
16 years 6 days ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...