We describe an approach to 3D multimodal interaction in immersive augmented and virtual reality environments that accounts for the uncertain nature of the information sources. The...
Edward C. Kaiser, Alex Olwal, David McGee, Hrvoje ...
Driving behavior has been trending towards more time in the car and longer commutes. This has fueled the demand for an increasing number of in-vehicle infotainment features, at th...
Jackie C. Chang, Annie Lien, Brian Lathrop, Holger...
Conversational recommender systems help to guide users through a product-space towards a particular product that meets their specific requirements. During the course of a “conve...
Kevin McCarthy, James Reilly, Lorraine McGinty, Ba...
This system paper reports on some of the advantages tangible interaction can bring to chemistry education. The paper describes the realisation of an in-house designed Tangible Use...
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...