The iBand is a wearable bracelet-like device that exchanges information about its users and their relationships. This exchange happens during the common gesture of the handshake, ...
Marije Kanis, Niall Winters, Stefan Agamanolis, An...
Stroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living...
Gazihan Alankus, Amanda Lazar, Matt May, Caitlin K...
We investigate how fantasy, curiosity and challenge contribute to the user experience in multimodal dialogue computer games for preschool children. For this purpose, an on-line mu...
The digital divide refers to a lack of technological access, part of which involves exclusion from a blooming arena of social interaction. People without mobile phones or PCs cann...
Clare Owens, David E. Millard, Andrew Stanford-Cla...
Context-aware applications use context information, like location or identification of nearby objects of interest, to adapt their behavior to the current situation of the user. The...
Tom Broens, Dick A. C. Quartel, Marten van Sindere...