Evolutionary models typically rely on a single level of evolution for training a team of cooperating agents. I present a model that evolves at two levels—an “organizational”...
This paper discusses interactive evolutionary algorithms and their application in swarm-based image generation. From an artist’s perspective, the computer-generated patterns o...
Namrata Khemka, Scott Novakowski, Gerald Hushlak, ...
We present an empirical study of the effect of a computer agent designed to engage a user in a persuasive counseling dialogue on attitudes towards regular exercise. We used two ma...
We study agent societies where self-interested agents interact repeatedly over extended time periods. In particular, we are interested in environments where agents can form mutual...
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...