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PERSUASIVE
2009
Springer
15 years 10 months ago
Designing games to motivate physical activity
Engagement with computer games causes children and adolescent users to spend a substantial amount of time at sedentary game playing activity. We hypothesise that this engagement c...
Shlomo Berkovsky, Dipak Bhandari, Stephen Kimani, ...
PERSUASIVE
2009
Springer
15 years 10 months ago
Communication-based influence components model
This paper discusses problems faced by planners of real-world online behavioural change interventions who must select behavioural change frameworks from a variety of competing the...
Brian Cugelman, Mike Thelwall, Phil Dawes
ASSETS
2009
ACM
15 years 10 months ago
Validity and reliability of web accessibility guidelines
Although widely used, Web Content Accessibility Guidelines (WCAG) have not been studied from the viewpoint of their validity and reliability. WCAG 2.0 explicitly claim that they a...
Giorgio Brajnik
CANDC
2009
ACM
15 years 10 months ago
ToneZone: image exploration with spatial memory cues
We present two versions of the ToneZone tool, which allows users to explore image tone ranges. The original ToneZone tool is a dual-mouse, dual-cursor tool, while a modified vers...
Celine Latulipe, Michael Youngblood, Ian Bell, Car...
CANDC
2009
ACM
15 years 10 months ago
Towards the ultimate aesthetic experience
Robotic interfaces combined with virtual reality provide an unparalleled platform for cognition research. Using a combination of design strategy, trend analysis and the programmin...
Haakon Faste, Massimo Bergamasco