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CANDC
2011
ACM
14 years 4 months ago
Creative gadget design in fictions: generalized planning in analogical spaces
Science-fiction and fantasy stories often contain objects never envisioned previously. Inventing gadgets like lightsabers or mythical creatures like griffins is a creative task. T...
Boyang Li, Mark O. Riedl
CANDC
2011
ACM
14 years 4 months ago
Distributed creative cognition in digital filmmaking
This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...
ICWS
2003
IEEE
15 years 6 months ago
Web Services Communication within the PROGRESS Grid-Portal Environment
The grid is the next generation computing infrastructure able to handle the growing requirements for computing power. Portals are anticipated as the user’s access point to these...
Piotr Grzybowski, Michal Kosiedowski, Cezary Mazur...
ANSS
2004
IEEE
15 years 8 months ago
Optimized Dissemination of Highly Anticipated Content over an Itinerary Based P2P Network
As the Internet evolved, peer-to-peer networks became one of the major enabling technologies. Alternative solutions for several issues emerged with the use o this technology. Such...
Konstantinos G. Zerfiridis, Helen D. Karatza
PCI
2001
Springer
15 years 9 months ago
A Framework for Mobility and QoS Provisioning in IPv6 DECT Networks
The Internet Protocol suite is emerging as the ubiquitous communication platform for almost every conceivable information exchange. Hence, a worldwide effort to support IP functio...
Sarantis Paskalis, Georgios Lampropoulos, Dimitris...