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» Enabling Simulation Interoperability
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GECCO
2008
Springer
145views Optimization» more  GECCO 2008»
14 years 10 months ago
An evolutionary approach for competency-based curriculum sequencing
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...
Luis de Marcos, José-Javier Martínez...
INFSOF
2007
81views more  INFSOF 2007»
14 years 9 months ago
An infrastructure to support interoperability in reverse engineering
An infrastructure is a set of interconnected structural elements, such as tools and schemas, that provide a framework for supporting an entire structure. The reverse engineering c...
Nicholas A. Kraft, Brian A. Malloy, James F. Power
JCP
2007
96views more  JCP 2007»
14 years 9 months ago
A Language to Enable Distributed Simulation of Extended Queueing Networks
— Distributed simulators are increasingly being used for their intrinsic advantages in terms of reusability, fault tolerance, performance, and geographic distribution. The develo...
Daniele Gianni, Andrea D'Ambrogio
PADS
2003
ACM
15 years 2 months ago
Enabling Large-Scale Multicast Simulation by Reducing Memory Requirements
The simulation of large–scale multicast networks often requires a significant amount of memory that can easily exceed the capacity of current computers, both because of the inh...
Donghua Xu, George F. Riley, Mostafa H. Ammar, Ric...
DSRT
2003
IEEE
15 years 2 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen