The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...
An infrastructure is a set of interconnected structural elements, such as tools and schemas, that provide a framework for supporting an entire structure. The reverse engineering c...
Nicholas A. Kraft, Brian A. Malloy, James F. Power
— Distributed simulators are increasingly being used for their intrinsic advantages in terms of reusability, fault tolerance, performance, and geographic distribution. The develo...
The simulation of large–scale multicast networks often requires a significant amount of memory that can easily exceed the capacity of current computers, both because of the inh...
Donghua Xu, George F. Riley, Mostafa H. Ammar, Ric...
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...