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AAAI
1994
15 years 7 months ago
Evolving Neural Networks to Focus Minimax Search
Neural networks were evolved through genetic algorithms to focus minimax search in the game of Othello. At each level of the search tree, the focus networks decide which moves are...
David E. Moriarty, Risto Miikkulainen
LFP
1990
102views more  LFP 1990»
15 years 7 months ago
A Semantic Basis for Quest
Quest is a programming language based on impredicative type quantifiers and subtyping within a three-level structure of kinds, types and type operators, and values. The semantics ...
Luca Cardelli, Giuseppe Longo
ATVA
2010
Springer
128views Hardware» more  ATVA 2010»
15 years 7 months ago
What's Decidable about Sequences?
Abstract. We present a first-order theory of (finite) sequences with integer elements, Presburger arithmetic, and regularity constraints, which can model significant properties of ...
Carlo A. Furia
150
Voted
CC
2010
Springer
135views System Software» more  CC 2010»
15 years 6 months ago
Counting Irreducible Components of Complex Algebraic Varieties
Abstract. We present an algorithm for counting the irreducible components of a complex algebraic variety defined by a fixed number of polynomials encoded as straight-line programs ...
Peter Bürgisser, Peter Scheiblechner
CORR
2010
Springer
130views Education» more  CORR 2010»
15 years 6 months ago
Decomposition of the NVALUE constraint
We study decompositions of the global NVALUE constraint. Our main contribution is theoretical: we show that there are propagators for global constraints like NVALUE which decomposi...
Christian Bessiere, George Katsirelos, Nina Narody...