In this paper we define an algorithm for location-independent communication of mobile software Personal Assistants (PAs). The algorithm extends the Query Server with Caching algor...
We explore a means to both model and reason about partial observability within the scope of constraintbased temporal reasoning. Prior studies of uncertainty in Temporal CSPs have ...
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
We present a method for fine grain QoS control of multimedia applications. This method takes as input an application software composed of actions parameterized by quality levels. ...
Compiling Bayesian networks (BNs) is one of the hot topics in the area of probabilistic modeling and processing. In this paper, we propose a new method of compiling BNs into multi...