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» End-user Development in a Graphical user Interface Setting
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AFRIGRAPH
2004
ACM
15 years 8 months ago
Impact of large displays on virtual reality task performance
A better understanding of how users perform virtual reality tasks may help to build better virtual reality interfaces. In this study, we concentrate on the impact of large display...
Florence Tyndiuk, V. Lespinet-Najib, Gwenola Thoma...
CGF
2010
168views more  CGF 2010»
15 years 3 months ago
Modeling Complex Unfoliaged Trees from a Sparse Set of Images
We present a novel image-based technique for modeling complex unfoliaged trees. Existing tree modeling tools either require capturing a large number of views for dense 3D reconstr...
Luis D. Lopez, Yuanyuan Ding, Jingyi Yu
MM
2000
ACM
114views Multimedia» more  MM 2000»
15 years 7 months ago
Virtual 3D camera composition from frame constraints
We have designed a graphical interface that enables 3D visual artists or developers of interactive 3D virtual environments to efficiently define sophisticated camera compositions ...
William H. Bares, Scott McDermott, Christina Boudr...
IADIS
2004
15 years 4 months ago
Towards interoperability of wireless services - a description model of service interfaces
Web services are evolving quickly in terms of standardization. Technology and wireless networks exact requirements upon web services used via wireless connections, such as mobile ...
Anne Immonen, Jarkko Holappa, Päivi Kallio, J...
135
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IPPS
2010
IEEE
15 years 1 months ago
Parallel Task for parallelizing object-oriented desktop applications
As multi-cores arrive for mainstream desktop systems, developers must invest the effort to parallelize their applications. We present Parallel Task (short ParaTask), a solution to ...
Nasser Giacaman, Oliver Sinnen