In this paper we introduce a novel real-time rendering technique for camera deformations that can be applied to lens distortions and non-realistic projections. Our technique is ba...
Martin Spindler, Marco Bubke, Tobias Germer, Thoma...
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
We present our initial results in developing a framework for collaborative multimedia authoring tools. This research is motivated by the lack of tools that take into account consu...
∗ This paper introduces low-tech simulation as a technique for testing procedures and their documentation. The key idea is to test the interface-procedure-documentation set in th...
Awareness of Web accessibility is spreading all over the world among Web designers and developers, due to regulations such as the US law called Section 508 and guidelines like the...