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VR
1999
IEEE
164views Virtual Reality» more  VR 1999»
15 years 9 months ago
The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...
SIGCOMM
2009
ACM
15 years 11 months ago
Apprehending joule thieves with cinder
Energy is the critical limiting resource to mobile computing devices. Correspondingly, an operating system must track, provision, and ration how applications consume energy. The e...
Stephen M. Rumble, Ryan Stutsman, Philip Levis, Da...
146
Voted
ADHOC
2007
126views more  ADHOC 2007»
15 years 5 months ago
Energy-aware routing in sensor networks: A large system approach
In many sensor networking environments, the sensor nodes have limited battery capacity and processing power. Hence, it is imperative to develop solutions that are energy-efficient...
Longbi Lin, Ness B. Shroff, R. Srikant
107
Voted
VRST
2009
ACM
15 years 11 months ago
A location aware P2P voice communication protocol for networked virtual environments
Gabor Papp, Chris GauthierDickey
JCP
2006
110views more  JCP 2006»
15 years 5 months ago
Gateway Selection Review in Ad hoc Networks
The nature of wireless mobile ad hoc networks depend on batteries or other fatiguing means for their energy. A limited energy capacity may be the most significant performance const...
Tarek Sheltami