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VEE
2010
ACM
238views Virtualization» more  VEE 2010»
15 years 5 months ago
Optimizing crash dump in virtualized environments
Crash dump, or core dump is the typical way to save memory image on system crash for future offline debugging and analysis. However, for typical server machines with likely abund...
Yijian Huang, Haibo Chen, Binyu Zang
RTCSA
1999
IEEE
15 years 4 months ago
Hard Real-Time Garbage-Collection in the Jamaica Virtual Machine
Java's automatic memory management is the main reason that prevents Java from being used in hard realtime environments. We present the garbage collection mechanism that is us...
Fridtjof Siebert
VRML
2004
ACM
15 years 5 months ago
A VRML97-X3D extension for massive scenery management in virtual worlds
In this paper we present a VRML97-X3D extension to describe precomputed visibility relationships in the context of progressive transmission as well as real time visualization of m...
Jean-Eudes Marvie, Kadi Bouatouch
CODES
2005
IEEE
15 years 5 months ago
CRAMES: compressed RAM for embedded systems
Memory is a scarce resource in many embedded systems. Increasing memory often increases packaging and cooling costs, size, and energy consumption. This paper presents CRAMES, an e...
Lei Yang, Robert P. Dick, Haris Lekatsas, Srimat T...
226
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PLDI
2009
ACM
16 years 9 days ago
Efficiently and precisely locating memory leaks and bloat
Inefficient use of memory, including leaks and bloat, remain a significant challenge for C and C++ developers. Applications with these problems become slower over time as their wo...
Gene Novark, Emery D. Berger, Benjamin G. Zorn