Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating collaborative entertainment technology...
Interfaces based on recognition technologies are used extensively in both the commercial and research worlds. But recognizers are still error-prone, and this results in human perf...
Jennifer Mankoff, Scott E. Hudson, Gregory D. Abow...
Cell phone interfaces are now ubiquitous. In this paper, we describe concepts to support the analysis of cell phone menu hierarchies. We present an empirical study of user perform...
Robert St. Amant, Thomas E. Horton, Frank E. Ritte...
: A framework for virtual reality based training of puncture interventions is presented. The system uses a haptic device with six degrees of freedom (6DOF) to enable realistic forc...
Abstract. Large information spaces and complex functionality of contemporary systems together with the advent of the Semantic Web are big challenges for the design of simple yet po...