People often use direct physical contact to guide a person to a desired location (e.g., leading a child by the hand) or to adjust a person’s posture for a task (e.g., a dance in...
We report about a project which brings together Natural Language Processing and eLearning. One of the functionalities developed within this project is the possibility to annotate ...
We present an experiment that compares volumetric displays to existing 3D display techniques in three tasks that require users to perceive depth in 3D scenes. Because they generat...
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
We report on the results of a user study to investigate the utility of passive haptics for eyes-free numeric entry. This work targets cursorless user interfaces designed for use w...