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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 8 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
GROUP
2009
ACM
15 years 4 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
EDBT
2009
ACM
208views Database» more  EDBT 2009»
15 years 4 months ago
Flexible and efficient querying and ranking on hyperlinked data sources
There has been an explosion of hyperlinked data in many domains, e.g., the biological Web. Expressive query languages and effective ranking techniques are required to convert this...
Ramakrishna Varadarajan, Vagelis Hristidis, Louiqa...
QEST
2009
IEEE
15 years 4 months ago
Recent Extensions to Traviando
—Traviando is a trace analyzer and visualizer for simulation traces of discrete event dynamic systems. In this paper, we briefly outline recent extensions of Traviando towards a...
Peter Kemper
INFOCOM
2006
IEEE
15 years 3 months ago
Mobile Emulab: A Robotic Wireless and Sensor Network Testbed
Abstract— Simulation has been the dominant research methodology in wireless and sensor networking. When mobility is added, real-world experimentation is especially rare. However,...
David Johnson, Tim Stack, Russ Fish, Daniel Montra...