In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
At Google, experimentation is practically a mantra; we evaluate almost every change that potentially affects what our users experience. Such changes include not only obvious user-...
Diane Tang, Ashish Agarwal, Deirdre O'Brien, Mike ...
Interaction for desktop games is mostly limited to keyboard and mouse input. We are investigating the benefits of adding body-based interaction to complement keyboard and mouse in...
As statistical machine learning algorithms and techniques continue to mature, many researchers and developers see statistical machine learning not only as a topic of expert study,...
Kayur Patel, James Fogarty, James A. Landay, Bever...
We are currently working on a museum guide robot with an emphasis on "friendly" human-robot interaction displayed through nonverbal behaviors. In this paper, we focus on...