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ATAL
2003
Springer
15 years 2 months ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
83
Voted
KDD
2010
ACM
199views Data Mining» more  KDD 2010»
15 years 1 months ago
Overlapping experiment infrastructure: more, better, faster experimentation
At Google, experimentation is practically a mantra; we evaluate almost every change that potentially affects what our users experience. Such changes include not only obvious user-...
Diane Tang, Ashish Agarwal, Deirdre O'Brien, Mike ...
38
Voted
CHI
2009
ACM
15 years 10 months ago
Body-based interaction for desktop games
Interaction for desktop games is mostly limited to keyboard and mouse input. We are investigating the benefits of adding body-based interaction to complement keyboard and mouse in...
Mara G. Silva, Doug A. Bowman
CHI
2008
ACM
15 years 10 months ago
Investigating statistical machine learning as a tool for software development
As statistical machine learning algorithms and techniques continue to mature, many researchers and developers see statistical machine learning not only as a topic of expert study,...
Kayur Patel, James Fogarty, James A. Landay, Bever...
CHI
2007
ACM
15 years 10 months ago
Museum guide robot based on sociological interaction analysis
We are currently working on a museum guide robot with an emphasis on "friendly" human-robot interaction displayed through nonverbal behaviors. In this paper, we focus on...
Yoshinori Kuno, Kazuhisa Sadazuka, Michie Kawashim...