The team of engineers designing and implementing distributed control system software must communicate within a multidisciplinary environment. One of the main problems is the intera...
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
In this paper, we detail specifications of a Visualization On-Demand (VizOD) server. We show that packaging information visualization processes into services reachable over a netw...
Abstract— We describe an interaction paradigm for controlling a robot using hand gestures. In particular, we are interested in the control of an underwater robot by an onsite hum...