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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 5 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
ICDM
2003
IEEE
92views Data Mining» more  ICDM 2003»
15 years 4 months ago
Validating and Refining Clusters via Visual Rendering
Clustering is an important technique for understanding and analysis of large multi-dimensional datasets in many scientific applications. Most of clustering research to date has be...
Keke Chen, Ling Liu
HAPTICS
2002
IEEE
15 years 4 months ago
Autostereoscopic and Haptic Visualization for Space Exploration and Mission Design
We have developed a multi-modal virtual environment set-up by fusing visual and haptic images through the use of a new autostereoscopic display and a force-feedback haptic device....
Cagatay Basdogan, Mitchell J. H. Lum, Jose Salcedo...
VIS
2007
IEEE
181views Visualization» more  VIS 2007»
16 years 24 days ago
Shadow-Driven 4D Haptic Visualization
Just as we can work with two-dimensional floor plans to communicate 3D architectural design, we can exploit reduced-dimension shadows to manipulate the higher-dimensional objects ...
Hui Zhang, Andrew J. Hanson
AIS
2004
Springer
15 years 5 months ago
Integrated Term Weighting, Visualization, and User Interface Development for Bioinformation Retrieval
This project implements an integrated biological information website that classifies technical documents, learns about users' interests, and offers intuitive interactive visua...
Min Hong, Anis Kairmpour-fard, Steve Russell, Lawr...