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IE
2007
15 years 20 days ago
Nonverbal communication in multiplayer game worlds
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
Troy Innocent, Stewart Haines
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
14 years 9 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
HICSS
2002
IEEE
171views Biometrics» more  HICSS 2002»
15 years 4 months ago
Asynchronous Videoconferencing: A Hybrid Communication Prototype
This report introduces a hybrid asynchronous, distributed audio/video group conferencing system. One of the chief benefits of Internet communication systems is that they allow com...
James H. Watt, Joseph B. Walther, Kristine L. Nowa...
VIS
2004
IEEE
315views Visualization» more  VIS 2004»
16 years 10 days ago
STEPS - An Application for Simulation of Transsphenoidal Endonasal Pituitary Surgery
Endonasal transsphenoidal pituitary surgery is a minimally invasive endoscopic procedure, applied to remove various kinds of pituitary tumors. To reduce the risk associated with t...
André Neubauer, Katja Bühler, Lukas Mr...
SEMCO
2008
IEEE
15 years 5 months ago
TcruziKB: Enabling Complex Queries for Genomic Data Exploration
We developed a novel analytical environment to aid in the examination of the extensive amount of interconnected data available for genome projects. Our focus is to enable ity and ...
Pablo N. Mendes, Bobby McKnight, Amit P. Sheth, Je...