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» Engagement: gaming throughout the curriculum
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CORR
2010
Springer
232views Education» more  CORR 2010»
13 years 6 months ago
MiBoard: Multiplayer Interactive Board Game
Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed curriculum for the user. Th...
Kyle B. Dempsey, Justin F. Brunelle, G. Tanner Jac...
SIGCSE
2006
ACM
201views Education» more  SIGCSE 2006»
14 years 6 days ago
Everything I needed to know about teaching I learned in kindergarten: bringing elementary education techniques to undergraduate
By expanding the teaching styles used in computer science classrooms, we can expand the audience of students that enjoy and excel in technology. Rather than focusing on major curr...
Shannon Pollard, Robert C. Duvall
DIMEA
2008
122views Multimedia» more  DIMEA 2008»
13 years 8 months ago
Multiplayer role games applied to problem based learning
The educational community is willing to approach the learning applications to the engaging and immersive formats of multimedia and video games as a way of increasing the motivatio...
Pilar Sancho, Pedro Pablo Gómez-Martí...
ITICSE
2005
ACM
13 years 11 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
SIGCSE
2009
ACM
221views Education» more  SIGCSE 2009»
14 years 6 months ago
Virtualized games for teaching about distributed systems
Complex distributed systems are increasingly important in modern computer science, yet many undergraduate curricula do not give students the opportunity to develop the skill sets ...
Joel Wein, Kirill Kourtchikov, Yan Cheng, Ron Guti...