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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 3 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
INFOCOM
2008
IEEE
15 years 8 months ago
Feasible Rate Allocation in Wireless Networks
—Rate allocation is a fundamental problem in the operation of a wireless network because of the necessity to schedule the operation of mutually interfering links between the node...
Ramakrishna Gummadi, Kyomin Jung, Devavrat Shah, R...
GD
2003
Springer
15 years 7 months ago
Fixed-Location Circular-Arc Drawing of Planar Graphs
In this paper we consider the problem of drawing a planar graph using circular arcs as edges, given a one-to-one mapping between the vertices of the graph and a set of points in t...
Alon Efrat, Cesim Erten, Stephen G. Kobourov
COCO
1994
Springer
140views Algorithms» more  COCO 1994»
15 years 6 months ago
Random Debaters and the Hardness of Approximating Stochastic Functions
A probabilistically checkable debate system (PCDS) for a language L consists of a probabilisticpolynomial-time veri er V and a debate between Player 1, who claims that the input x ...
Anne Condon, Joan Feigenbaum, Carsten Lund, Peter ...
FOCS
1997
IEEE
15 years 6 months ago
General Dynamic Routing with Per-Packet Delay Guarantees of O(distance + 1 / session rate)
A central issue in the design of modern communication networks is that of providing performance guarantees. This issue is particularly important if the networks support real-time t...
Matthew Andrews, Antonio Fernández, Mor Har...