We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
—Rate allocation is a fundamental problem in the operation of a wireless network because of the necessity to schedule the operation of mutually interfering links between the node...
In this paper we consider the problem of drawing a planar graph using circular arcs as edges, given a one-to-one mapping between the vertices of the graph and a set of points in t...
A probabilistically checkable debate system (PCDS) for a language L consists of a probabilisticpolynomial-time veri er V and a debate between Player 1, who claims that the input x ...
Anne Condon, Joan Feigenbaum, Carsten Lund, Peter ...
A central issue in the design of modern communication networks is that of providing performance guarantees. This issue is particularly important if the networks support real-time t...