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100
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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 1 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
119
Voted
INFOCOM
2008
IEEE
15 years 7 months ago
Feasible Rate Allocation in Wireless Networks
—Rate allocation is a fundamental problem in the operation of a wireless network because of the necessity to schedule the operation of mutually interfering links between the node...
Ramakrishna Gummadi, Kyomin Jung, Devavrat Shah, R...
102
Voted
GD
2003
Springer
15 years 5 months ago
Fixed-Location Circular-Arc Drawing of Planar Graphs
In this paper we consider the problem of drawing a planar graph using circular arcs as edges, given a one-to-one mapping between the vertices of the graph and a set of points in t...
Alon Efrat, Cesim Erten, Stephen G. Kobourov
130
Voted
COCO
1994
Springer
140views Algorithms» more  COCO 1994»
15 years 4 months ago
Random Debaters and the Hardness of Approximating Stochastic Functions
A probabilistically checkable debate system (PCDS) for a language L consists of a probabilisticpolynomial-time veri er V and a debate between Player 1, who claims that the input x ...
Anne Condon, Joan Feigenbaum, Carsten Lund, Peter ...
FOCS
1997
IEEE
15 years 4 months ago
General Dynamic Routing with Per-Packet Delay Guarantees of O(distance + 1 / session rate)
A central issue in the design of modern communication networks is that of providing performance guarantees. This issue is particularly important if the networks support real-time t...
Matthew Andrews, Antonio Fernández, Mor Har...