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104
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GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
15 years 5 months ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
WWW
2009
ACM
16 years 1 months ago
Smart Miner: a new framework for mining large scale web usage data
In this paper, we propose a novel framework called SmartMiner for web usage mining problem which uses link information for producing accurate user sessions and frequent navigation...
Murat Ali Bayir, Ismail Hakki Toroslu, Ahmet Cosar...
SPAA
2003
ACM
15 years 5 months ago
Novel architectures for P2P applications: the continuous-discrete approach
We propose a new approach for constructing P2P networks based on a dynamic decomposition of a continuous space into cells corresponding to servers. We demonstrate the power of thi...
Moni Naor, Udi Wieder
CIKM
2009
Springer
15 years 7 months ago
Fast shortest path distance estimation in large networks
In this paper we study approximate landmark-based methods for point-to-point distance estimation in very large networks. These methods involve selecting a subset of nodes as landm...
Michalis Potamias, Francesco Bonchi, Carlos Castil...
98
Voted
GECCO
2005
Springer
161views Optimization» more  GECCO 2005»
15 years 6 months ago
Autonomous navigation system applied to collective robotics with ant-inspired communication
Research in collective robotics is motivated mainly by the possibility of achieving an efficient solution to multi-objective navigation tasks when multiple robots are employed, in...
Renato Reder Cazangi, Fernando J. Von Zuben, Maur&...