Sciweavers

922 search results - page 42 / 185
» Engineering a complex ontology with time
Sort
View
SIGMOD
2008
ACM
145views Database» more  SIGMOD 2008»
15 years 10 months ago
Optimizing complex queries with multiple relation instances
Today's query processing engines do not take advantage of the multiple occurrences of a relation in a query to improve performance. Instead, each instance is treated as a dis...
Yu Cao, Gopal C. Das, Chee Yong Chan, Kian-Lee Tan
KBSE
1995
IEEE
15 years 1 months ago
A Model for Decision Maintenance in the WinWin Collaboration Framework
Cost-effective engineering and evolution of complex software must involve the different stakeholders concurrently and collaboratively. The hard problem is providing computer suppo...
Prasanta K. Bose
FSTTCS
2006
Springer
15 years 1 months ago
Self-assemblying Classes of Shapes with a Minimum Number of Tiles, and in Optimal Time
Abstract. In this paper we construct fixed finite tile systems that assemble into particular classes of shapes. Moreover, given an arbitrary n, we show how to calculate the tile co...
Florent Becker, Ivan Rapaport, Eric Rémila
FSTTCS
2008
Springer
14 years 11 months ago
Average-Time Games
An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by ...
Marcin Jurdzinski, Ashutosh Trivedi
AISADM
2005
Springer
15 years 3 months ago
Evolving Agents: Communication and Cognition
Computer programming of complex systems is a time consuming effort. Results are often brittle and inflexible. Evolving, self-learning flexible multi-agent systems remain a distant ...
Leonid I. Perlovsky