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» Engineering interactive ubiquitous computing systems
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ACMACE
2005
ACM
15 years 7 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
CAISE
2010
Springer
15 years 9 days ago
Search Computing Systems
Search computing is a novel discipline whose goal is to answer complex, multi-domain queries. Such queries typically require combining in their results domain knowledge extracted ...
Stefano Ceri, Marco Brambilla
HRI
2010
ACM
14 years 11 months ago
Interactive story creation for knowledge acquisition
Abstract--This paper proposes an agent system that semiautomatically creates stories about daily events detected by ubiquitous sensors. These stories are knowledge of inhabitants&#...
Shohei Yoshioka, Takuya Maekawa, Yasushi Hirano, S...
IJWIS
2006
104views more  IJWIS 2006»
15 years 1 months ago
DaVinci - A model-driven web engineering framework
The World Wide Web has undergone a rapid transition from the originally static hypertext to an ubiquitous hypermedia system. Today, the Web is not only used as a basis for distribu...
Andreas Langegger, Jürgen Palkoska, Roland Wa...
GI
2005
Springer
15 years 6 months ago
Distributed User Modeling for Situated Interaction
: A distributed service to model and control contextual information in mobile and ubiquitous computing environments is presented in this paper. We introduce the general user model ...
Dominik Heckmann