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» Engineering interactive ubiquitous computing systems
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ACMACE
2005
ACM
15 years 3 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
CAISE
2010
Springer
14 years 8 months ago
Search Computing Systems
Search computing is a novel discipline whose goal is to answer complex, multi-domain queries. Such queries typically require combining in their results domain knowledge extracted ...
Stefano Ceri, Marco Brambilla
HRI
2010
ACM
14 years 7 months ago
Interactive story creation for knowledge acquisition
Abstract--This paper proposes an agent system that semiautomatically creates stories about daily events detected by ubiquitous sensors. These stories are knowledge of inhabitants&#...
Shohei Yoshioka, Takuya Maekawa, Yasushi Hirano, S...
IJWIS
2006
104views more  IJWIS 2006»
14 years 9 months ago
DaVinci - A model-driven web engineering framework
The World Wide Web has undergone a rapid transition from the originally static hypertext to an ubiquitous hypermedia system. Today, the Web is not only used as a basis for distribu...
Andreas Langegger, Jürgen Palkoska, Roland Wa...
GI
2005
Springer
15 years 3 months ago
Distributed User Modeling for Situated Interaction
: A distributed service to model and control contextual information in mobile and ubiquitous computing environments is presented in this paper. We introduce the general user model ...
Dominik Heckmann