Pervasive computing is an emerging computing paradigm, which is expected to be part of our everyday life in the foreseeable future. The coordination among heterogeneous devices, s...
Based on ethnographically-inspired research in Japan, we report on people's experiences using digital money payment systems that use Sony's FeliCa near-field communicati...
We examine opportunities for ubiquitous technologies in retail shopping, jewelry shopping in this case, to supplement the unique information needs inherent to physical trials of t...
Maurice Chu, Brinda Dalal, Alan Walendowski, Bo Be...
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
Most approaches to the visual perception of humans do not include high-level activity recognitition. This paper presents a system that fuses and interprets the outputs of several c...