A holy grail of component-based software engineering is "write-once, reuse everywhere". However, in modern distributed, component-based systems supporting emerging appli...
Eric Wohlstadter, Stefan Tai, Thomas A. Mikalsen, ...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Hive is a distributed agents platform, a decentralized system for building applications by networking local system resources. This paper presents the architecture of Hive, concent...
Nelson Minar, Matthew Gray, Oliver Roup, Raffi Kri...
Currently there is a lack of explicit theories and few detailed guidelines to support the development of Mixed Reality (MR) technology and its varied applications. This research f...
Abstract. Three tools for acquiring data about people, their behavior, and their use of technology in natural settings are described: (1) a context-aware experience sampling tool, ...
Stephen S. Intille, Emmanuel Munguia Tapia, John R...