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» Engineering interactive ubiquitous computing systems
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ICSE
2004
IEEE-ACM
15 years 10 months ago
GlueQoS: Middleware to Sweeten Quality-of-Service Policy Interactions
A holy grail of component-based software engineering is "write-once, reuse everywhere". However, in modern distributed, component-based systems supporting emerging appli...
Eric Wohlstadter, Stefan Tai, Thomas A. Mikalsen, ...
SIGGRAPH
2010
ACM
15 years 2 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
MA
1999
Springer
110views Communications» more  MA 1999»
15 years 2 months ago
Hive: Distributed Agents for Networking Things
Hive is a distributed agents platform, a decentralized system for building applications by networking local system resources. This paper presents the architecture of Hive, concent...
Nelson Minar, Matthew Gray, Oliver Roup, Raffi Kri...
CHI
2004
ACM
15 years 10 months ago
Designing smooth connections between worlds
Currently there is a lack of explicit theories and few detailed guidelines to support the development of Mixed Reality (MR) technology and its varied applications. This research f...
Daniela Gorski Trevisan
HUC
2003
Springer
15 years 3 months ago
Tools for Studying Behavior and Technology in Natural Settings
Abstract. Three tools for acquiring data about people, their behavior, and their use of technology in natural settings are described: (1) a context-aware experience sampling tool, ...
Stephen S. Intille, Emmanuel Munguia Tapia, John R...